Ruby: Woods(wo)man Healer
Farron: Dwarvern warrior
Castor: Mage
Joshua: Woodsman warrior
Dubbo: Debonair thief
Recent Events
Fierce looking man in a cloak walks to the viewing area and picks out 20 of you. Walks away without a glance back.
Slave market guards come and bustle you into wagons held by chains. From their comments, it seems like the ones going to the mines got the lucky straw.
Wagons rattle through the streets, driven by rough looking mercenaries.
Mercenaries push & prod you onto a large boat, notwithstanding the black ominous clouds in the sky.
Shoved into the hold, with barely enough room for the 20 to sit in. No windows, one door with a small window letting in a small patch of light. By it, you can see a small trough.
“Get comfortable, you'll be here for a while” snarls a guard. The door is slammed shut and locked.
The Voyage
Some time later, you feel the ship set sail
No way to mark the time, lose track of day or night
Every so often, a bucket of slop is passed through the door to eat. Other than this, no one interacts with you at all. You are all shackled together and occasionally sleep.
Time passes, the sea is incredibly rough. Somehow the ship survives.
The dream: fall asleep and dream of a little girl with golden hair and shining blue eyes. She implores you: Please help me, tonight the ship will be wrecked. You must escape and save me. If you don't escape, you will die.
The Wreck 15 May 2010
The boat crashes on the rocks
Crew evacuate
Our heroes manage to escape when a crewman throws them keys
Keys are lost, Farron intimidates scrum and retrieves them
Dubbo steals a snuff box and attempts to pick pocket
Heroes manage to swim to shore, avoiding guards landing
Castor attacks NPC who wants to run to guards
Heroes agree to let them run
Ruby leads characters into forest
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