Wednesday, May 12, 2010

Campaign Introduction

I am running this RPG campaign using Gurps 4th Edition after not having GMed for ~15y. Cue expensive RPG book purchases!!!

The game worls is that described in Gurps Banestorm.

I finally worked out a campaign setting, plot hooks etc, so I am good to go :-)

The World of Yrth

  • Technology of the middle ages

  • Many intelligent races humans, elves, dwarves, orcs, gnomes, …

  • Magic is real

  • Many deities, and their effects are seen. Most humans are Christian and see the other deities as demons.

  • Megalos is the greatest empire of Yrth


Your Situation

  • Each of you was condemned to slavery for various reasons

  • Bad behaviour led to being sold to the mines of Ekhans

  • Most slaves don't last 6 months

  • Waiting in holding pens of the slave market to be shipped to the mines

  • Delayed due to black storms, most sailors won't leave port.

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